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Book of Ants Leaves Reviewers Scurrying For Answers.
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Review By Robbo and Gambit
| When artist Edward Ross Flynn asked Comics2Film to review his
latest work, Pi: The Book of Ants I (Robbo) was very
excited. After all, we love comics here at C2F and we love movies,
so this collaboration with tyro filmmaker Darren Aronofsky seemed right up our
alley. The comic is a one-shot that will be published soon by Dark Horse
Comics. It's an adaptation of Aronofsky's much discussed indy film Pi.
Besides, there's been a buzz in the air about the movie. Aronofsky grabbed
an award for the film at Sundance and was raking in the critical praise.
The director also revealed himself to be a comic fan by citing Frank Miller's Sin City as an influence on the
stark black and white design of the film and by snatching up Miller's comic Ronin for an upcoming movie project.
After agreeing to review the comic, I then did a foolish thing: I rushed out and saw
the movie. Don't get me wrong, it's a terrific movie but it left me completely
incapable of reviewing the comic on its own merits. When the comic arrived I knew I
was in trouble, so I handed it off to my buddy Gambit, who hadn't seen the film yet.
Therefore, we aim to present you with two points of view on this work, one which
will inevitably compare the book to the movie and one which will judge the book as is.
Gambit's remarks appear justified to the right and italicized, mine hang to the
left, in normal type. Without further ado, lets get to Gambit's views on the comic:
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When I thumbed through the pages of Pi: The Book of Ants
the first thing I noticed was it's dark imagery. Actually the first thing I noticed was
that it was an advanced copy, and that's just damn cool. Then, I noticed the imagery. The
art brought back memories of another dark and seedy book, which I enjoyed immensely, James
O'Barr's The Crow. This started that tingly feeling inside that
you get after realizing that you're quite possibly holding on to, what is soon to be a
cult classic. All this just from the art! The usage of lighting, or lack there of, to
create an uneasy feeling in regards to the characters and story really help to set the
tone for the book. Ed Flynn used the constraints of black and white art to his advantage
to successfully create an edgy feel to the story. |
| I liked Flynn's artwork too. His drawings have a kind of woodcut look to
them. The intricate cross-hatchings and sometimes cartoony rendering give the book
an almost dream/nightmare like quality. I especially liked Flynn's renderings of
Euclid, the massive computer that our hero, Max Cohen, shares his cramped apartment
with. It's all tangles of wire, ribbon cables, gauges and circuitry that looks like
it provides huge computing power but could blow up at any moment. The imagery
does conjure up different feelings that the frenetic, feverish style of the film.
The movie's harsh blacks-and-whites, fast edits, techno music and restless camera shots
left me feeling a little fried at the end. The book looks...cleaner. It
doesn't seem so dangerous or urgent as the movie, but does take on kind of a queasy,
hallucinogenic quality. |
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Unfortunately, after the art, there wasn't much left that really grabbed me. Not
seeing the movie, I had nothing to base the story of the comic book on. This helped to
remove any preconceived notions that I might have had from seeing the big screen version.
And preventing that all to familiar thought, "well the movie was much better because
it had a big budget and cool special effects. Like those BIG ANTS (see below)." The
comic seemed to try and pack a large story into a short space. Unfortunately,
the characters in this issue weren't built up enough for me to have interest in them. I
sensed Aronofsky trying to use a lack of information to create a sense of mystery about
the characters and story. Leaving it up to the reader's imagination to define what makes
these characters tick. What Aronofsky did was present the plot with an in your face
bluntness that left me thinking, "You expect me to believe it just like that?"
I would have liked the story more if it had more of an enigma surrounding the
motives of the main character. Something deeper under the surface than just stock
analysis. Or maybe building up why the stock market is so important in the scheme of chaos
and pattern finding. |
| I have to agree with Gambit here. The comic seems incomplete, especially after
having seen the movie. I did ask Flynn about this and he revealed that this one-shot
comic was actually intended by himself and Aronofsky to be the first chapter in a
four-issue series. Apparently Dark Horse didn't have enough faith
in the project to commit to more issues, but I would imagine they would green-light it if
the reader response was there. As a first chapter, the comic does do what a good
adaptation should: expand on the themes of the movie. For example, the sexual
tension between Max and his neighbor don't get much service in the film. The comic
expands this revealing to us what is keeping Max from accepting the voluptuous woman's
advances.
The comic also presents information in ways the movie can't. One possible fault
with the film is the barrage of mathematical jargon that the viewer must endure. I
actually didn't mind it (having a background in math), but I wondered if someone without a
strong math background would just drown in it all. The comic circumvents this by
illustrating concepts in the art, not necessarily in the dialog. For example while
two characters discuss and ponder the Fibonacci series, Flynn actually does the reader a
service by writing the sequence in between panels. It's a neat way of illustrating a
potentially unfamiliar concept without bogging down the pace of the story.
On the other hand, I was completely baffled by the awkwardness of the coffee shop scene
where Lenny reveals the mathematical code of the Hebrew language and the Torah. The
example used in the movie ("Mother" + "Father" = "Child") so
simply illustrates this fascinating aspect of the Torah that I can't understand why the
confusing alternate example was used in the comic. |
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The concept of an individual with the ability to number crunch at astounding speed
is a great concept. It worked wonders for Rain Man. Learning
about the characters is half the fun. In this story there wasn't much to learn or relate
to. And what was up with the ants? What did they symbolize? That
was probably the one thing that intrigued me the most. Big, giant ants popping out
of naked women! That and midgets in dream sequences. I'm funny like
that. Regardless I am eager to read the other issues as they are released. And from
what I heard, the movie is a must see. |
| The movie is, indeed, worthwhile. It certainly isn't Rain Man
and takes the stories in directions you won't expect. The ants are there working
their mysterious magic. The story definitely continues further beyond the ending of
the comic. In fact, if you're the type that avoids adaptations because they spoil
the movie, I would estimate that the comic only covers about the first quarter of the
film. There's more hallucinations, plot twists and computer munching ants to
come. And in the movie you get to meet Sol, Max's aging mentor who warns Max of the
dangers of getting lost trying to find order in chaos. Sol is a wonderful part of
the film. To sum (clever math reference!) it up, I feel the comic works well as a first
chapter. I think, as a comic buyer, I would be disappointed if the Pi
comics begin and end with this one-shot. With the movie getting the attention
it's getting and Aronofsky's presence in the comic book world growing, I can't imaging why
Dark Horse (or Image or DC/Vertigo or Kitchen
Sink or Oni Press) would not want to print the work in it's
entirety. |
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For more information on Ed Flynn's work check out his Growling Rooster website.
For more information about the movie Pi, see the official movie site.
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