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by John Painz
The first piece I
ever saw of Bill Koeb's was in the Hellraiser series
by Epic. The Hellraiser series was one of the true
stepping stones for painters in comic books. John Van Fleet, Jon
Muth, Scott Hampton, George Pratt, Kent Williams, Simon Bisley, Alex
Ross... all of them had work published in the Hellraiser series.
He's
also done work on some other popular comics, including Sandman,
X-Files, Tales from the Edge and Kabuki.
Koeb's work could
be misconstrued as heavily influenced by painter/mac artist Dave
Mckean. This would have to be ruled a mute point, in my eyes, since
both artists were heavily influenced by another artist, Barron
Storey.
Koeb studied
under Storey at the Academy of Art in San Francisco. I had been
in junior college for about three years. On a visit to my friend
Kelly's school, I saw Barron Storey's work for the first time.
Seeing it was one of the most powerful experiences of my life.
Paintings, illustrations; work that was truthful and full of heart.
His work was raw with personal experience, much the same way Francis
Bacon's work reveals as much about Bacon as it does the subject he
painted. I studied illustration under Barron at the Academy of Art,
San Francisco. I had some really good teachers, but Barron was
really the main influence on me and the way I approach picture
making. As with most students, I began by mimicking the surface
aspects of his work, but later moved into more of my own thing, with
the heart of it coming from what Barron taught as the most important
aspect of illustration: seeing. (from an article on the Graphic
Artists Guild and Koeb's involvement, found here.
Where as Mckean
is now overly focused on digital work (where in it all looks the
same), Koeb has stuck with a more painterly approach, very loose,
very fresh... as he said, his own thing... but keeping his options
open when it comes to digital work, which he continues to do.
He has a
fantastic site with original work for sale, along with recently
finished paintings for advertising. He has an enormous client list,
and continues to paint with abandon... which you can find here.
I was able to ask
Bill Koeb some questions about his work and his personal life...
here goes:
John Painz
(J.P.): Could you tell me who or what influenced you the most, to
decide to get into comics?
Bill Koeb (B.K.):
When I was five years old I read Batman #237 and it
blew my mind. It may have been the first comic book I read, it is
the first I remember reading. The pictures seemed to be like a movie
to me and for years the panels stayed in my mind as a strong memory
of this world that existed off center from my waking world. Most of
the memorable comic books I read and liked, stayed with me like a
dream half remembered. I liked the work of Neal Adams, Jack Kirby,
John Romita Sr., and many others. It was this glimpse into another
world that pulled me in. It was also a mysterious world because of
the difficulty in finding consecutive issues. This was in the early
70's, before I knew of comic shops. My grandfather often took my
brother and I to Thrifty Drugstore for ice cream, and there was this
magazine rack filled with comics, but we frequently missed issues,
or saw a single issue of a book, never to see another.
J.P: How would
you describe the direction of the industry (comic industry), as of
today, and where it might be heading in the future?
B.K.: I really
have no idea where the industry is right now. From the glimpses I
take into most recent comic books, it seems driven my demographics
and money instead of by a love of stories. I think that the people
creating comics, want to tell stories, but the companies seem in it
primarily for the money. Most of what I see is a rehash of what
someone else did that was popular and successful. Part of marketing
seems to be to take a poll, find out what people want, IE what
sells, and repeat it until it is dried up. I haven't done any comics
in over two years. I hear from people at conventions that they like
my work, and that I should go to Vertigo or whomever, but when I do
approach editors, they seem not very interested. So, as for the
future of comics, who knows? Most of the work that is in Previews or
is advertised, looks as bad as what is out there today. Unless there
is a shift in thinking toward buying really personal and original
work , and publishing it, then the future of comics is going to be
dim.
J.P: Are there
comic books at the moment that you're particularly fond of?
B.K.: I recently
read and enjoyed George Pratt's Harvest Breed graphic
novel, I like Walt Simonson's Orion. Recently I saw
some beautiful pages to a graphic novel called Kokoro
that Kent Williams has been working on for a couple of years. I
liked Dear Julia by Brian Biggs, a Matrix
story by John Van Fleet, and a recent Sentry/Hulk by
Paul Jenkins and Bill Sienkiewicz.
J.P: Who are
your personal heroes? (unrelated to the comic industry)
B.K.: I don't
know if I really have any heroes. I read something that inspired me
recently by Bucky Fuller about remaining silent for a year because
of the power, the danger in words, until he really understood how to
use words. Hospital volunteers and the Child Life specialists at
UCSF hospital are way up there on the list of people who I admire.
Kofi Annan, Jimmy Carter and all the people building homes for the
homeless, anyone who I see acting unselfishly, inspires me to be a
better person and do more for others. People who try and people who
follow through on their ideas. People who take jobs that they don't
want to do in order to take care of themselves and their families.
My fiancé, Julie, my mom.
J.P: Villains?
B.K.: Aren't we
all in someone's eyes? Rudeness.
J.P: What do
you do when you're stuck on an idea?
B.K.: Write it
down, or save it until I can sit down and write it down.
J.P: What
would you say to a young'un if they were interested in entering this
industry?
B.K.: Learn to
draw from life. Start writing about your life and the lives of
others. The best stories and most innovative works will come from
your own life experiences. Learn from the approaches of your
mentors, not from the surface aspects of their work. Also, don't let
your fears stop you. I have spent a lot of time not doing the things
I love because of my fears and my struggles with depression. An
editor or publisher might not want to hire you, but no one can
prevent you from making the works that you have a passion for
making. Write that story, draw that picture, publish that book and
then be open to criticism and feedback. Too often we criticize
ourselves in the creative stage. This is the one of biggest mistakes
that a lot of creators make.
J.P: Have you
ever 'sold out', and if you did, do you regret it?
B.K.: What does
"sold out" mean? I think that this is a question which
needs defining or retirement.
J.P: Name the
last 5 CD's you've purchased.
B.K.: A Django
Reinhardt box set.
J.P: Name the
last 5 movies you saw.
B.K.: Snatch,
'Meet the Parents', 'Crouching Tiger, Hidden Dragon', 'Charlie's
Angels', 'Traffic'. (sorry for the datedness of this interview,
my fault entirely, j.p.)
J.P: I wonder,
was it easy for you to find help in artists? Were their egos not so
blown up?
B.K.: Most people
were and are very helpful. I think that a lot of people who come off
as egotistical and distant are either shy or socially anxious.
J.P: What are
your future projects?
B.K.: I am
working on some paintings right now. I have two or three stories
rolling around in my head that I'd like to work on. One is called
'Lost Angels in Mississippi' and is about two angels who travel to
Mississippi in 1964 and become involved in events in a small town
right after witnessing several lynchings.
J.P: Thanks so
much, Bill, for your time.
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This
interview was conducted May, 2001.
Click
here to learn more about John Painz and to find more Words
From Here creator profiles.
Send
John e-mail at stilesjp@wordsfromhere.com.
This
interview is © 2001 John Painz.
Published by Comics2Film
with permission.
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