 |
Angelina
Goatee
|
by squedge
You're
insane? You're ungodly patient? Good. If you want to paint hair on people,
you need to be. I use Photoshop 5.5, so if you use a different program,
you'll just have to bear with the names of the tools (figure out what they
are on the program you use...) Here we go!
 |
*I
start with this base image of the seductive Angelina Jolie. You just
know she's always wanted a goatee, and I'm just the guy to give it
to her.
*First,
I create a new, transparent layer. Then, I select the colors I'll be
working with. In this case, I select 2 of the sequoia/brownish-red
tones from her hair. If I need a third tone, I'll either opt for
black or find the absolute lightest color of hair I can find (using
the colors that are already in the picture.) Choosing multiple
colors is important to the creation of natural looking hair. You
need at least two tones. (I learned this from doing crepe-hair in my
stage makeup class in college. It's the God's-honest truth!)
|
*Next,
I select the base area of the goatee on the new layer, using the Polygonal
Lasso Tool, and fill it with a dark color. I'll just be using this area as
a visual guide as to where the hair is growing. It won't be the layer
we're painting on, nor will it actually appear in the final picture. I set
the layer option for this to 30% visibility, so I can still see the
'flesh' of Jolie's chin beneath it.
*Then, I
select the airbrush tool, making sure the settings are: Normal Pressure:
70% Fade: ? steps Fade To: Transparent
Using
the airbrush tool with the smallest possible brush (about 1 pixel wide) I
play for a minute to find the optimum length of the fade setting (how many
steps it should take for the airbrush to fade to transparency). I find
that with the shortness of the hairs, a good length is fifteen or less
steps. I set the brush to fade at 13 steps. I create a new layer, and
using the guide I created, I begin airbrushing with the darker of the 2
brown tones. While brushing, keep in mind where the root of the hair is
and what direction it's growing in. Also remember that hairs always have a
little curvature or curl, at least towards the root. They NEVER grow
straight out of the head (I know that sounds stupid and like common-sense,
but it's imperative that you keep this in mind while painting the hair.)
*I
create another new layer, seeing that this color won't serve best as a
base, I repeat the exercise, making the hair a little more sparse, using
black this time. I repeat this step again on a new layer, using the
lightest color.
*I merge
the three layers, bringing the goatee together for the first time. It
looks very sharp and separate. On this particular picture (which I hate to
admit, isn't the greatest resolution-- but in photomanipulation, you tend
to take what you can get) that could be a bad thing. So I use the Blur
tool (using a 35 pixel brush, and with the pressure set to 20%) to get the
hairs to lose a bit of their separate nature.
 |
*Now,
I notice that the hairs are a bit light, so I play with the
light/dark levels until I'm satisfied with the result. |
*Finally,
the hairs still don't see to blend in. There's actually a good reason for
this. These hairs (even blurred as they have been) haven't undergone the
"processing" and compression this image did before I got a hold
of it. In order to help the newer part of the image match the older part,
I apply an "Unsharp Mask" Filter, from the selection of Sharpen
filters that Photoshop provides. I play with the settings (using the
Preview option, to see what I'm doing AS I do it), boosting the threshold
to 255 levels (the maximum) so that we'll have the most flexibility while
trying to match the image. I settle on an Amount of 235%, and a Radius of
9.4 pixels, because this seems to adequately match the rest of the
picture.
 |
*Then
I merge levels and save!
Remember,
you really will have to play allot. There's not going to be a
standard for "hair painting". So much depends on the
individual image, compression, resolution, coloring, etc... that you
simply MUST practice. Start in grayscale, if you want-- it's easier
to match tones that way!
Keep
in mind the location of the root of the hair, the direction of hair
growth, and that you need AT LEAST 2 tones to make realistic hair.
|
|
squedge
is a musician, artist, frequent contributor to the Digital
Concept Gallery and cool dude. He also contributes reviews,
interviews and spot-art to the editorial section of Comics2Film!
Check out his mental music and impersonations at his S&M
MP3 site. |
Send tips, press releases and
other scoopage to
news@comics2film.com
or fax to (707) 897-8420.
Click
here for more contact info.
| ALL CONTENTS COPYRIGHT ©
1997-2001 ROB M. WORLEY. ALL
RIGHTS RESERVED. CONTENTS MAY NOT BE REPRINTED WITHOUT PERMISSION.
COMICS2FILM IS ® ROB M. WORLEY. |
|